BMW iDRIVE 8: Animation + Design


I collaborated with Iconincar in Munich, Germany, to assist crafting the animation language for BMW's iDrive 8 system. From the startup sequence to the fluid motion of gauges and navigation scrolling, I played a key role in shaping the dynamic visual experience of the HUD and UX.

Studio: Iconincar
Roles: Texturing, Lighting, 2D Animation, 3D Animation, Rendering, Simulation, Compositing,